That's not SaaSS. A server for a game connects several players together, which is something you can't do on your own computer. Only single-player games can (and should) be done entirely on your own computer. Multiplayer games will actually commonly transparently launch a local server on your computer for single-player games, as is done in FreeCiv and Minetest, for example.

Cheat prevention is also something you can't do on your own computer unless you're the server host (since the server controls the game), so the server being solely responsible for this wouldn't be SaaSS either.

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