What level of skills are required to be a Trisquel developer? I am a novice programmer, having only learned a few scraps of BASIC, Pascal, C#, and Python. The most ambitious things I've ever programmed was a text-only 2 player version of the BattleShip board game (using IDLE https://wiki.python.org/moin/IDLE). I'm happy to help if I can, but I would need some active mentoring from Trisquel team members, at least at first.

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