I think avoiding OpenGL can help, though. On one of our old computers, it was the case that SuperTux Milestone 1 would run fine in software rendering mode, but turn on OpenGL, and it would start running abhorrently slow. I have no idea why this was the case.
If there's no hardware acceleration, there's no hardware acceleration,
period. Games like SuperTuxKart run like molasses in this case because they
need hardware acceleration to run decently.
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