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The following message is relayed to you by trom@lists.newciv.org
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After a session I realized that the Postulate Failure Chart was a
complete rendition of not only Postulate Failures but also of the set-
up necessary for each leg to fail. That set-up is the fact that each
leg is a Games Condition trying to be won.
Games Conditions cannot always be won. When they are won, they are
an overt and when they are lost they are a motivator. That is easily
seen in the chart. Neither of these two conditions will lead to a
successful and happy life. Being that the Games Condition leads to
overts and motivators, that then leads to O/W phenomenon. It is only
getting worse. Now one is not only loosing in games, one is also on
the downward spiral of doingness and being further incapable of using
and applying one’s abilities. One just looks like they have no
ability at all to win, let alone survive. One winds up destroying
everything around one and destroying themselves as they continue on
the path of becoming MEST, a rock, if you will.
Another discovery was the factor that makes the Chart what it is.
That factor is that all postulates, both SD and PD are preceded by
‘Must’. Looking at that those structures, that all have a ‘must’ in
them, I realized that the ‘must’ is what makes the SD & PD postulates
a Games Condition. That use of ‘must’ places the postulates in a
fixed condition. It also ensures that the postulating party only has
one path to take, only has one acceptable outcome.
In the definition of Games Condition is the line, “… somebody’s power
of choice has been subjugated against his will …”. Now here is the
real joke. That somebody is himself. And how else would that
‘somebody’ get out of this dwindling spiral but for that ‘somebody’
to do it for himself. Only that would remedy will eliminate the
Games Condition.
Just a quick note, now one can see how importances get chopped to
hell and vaporized into non-existence. And, also the reason that RI
is so, so important to run when TROMming.
Finally, one can see that abilities never left, disappeared or
vanished. One just stops using them altogether as one is stuck in a
Games Condition which leads to a heavy O/W case which leads to ‘not
know’, stupidity, withholds and not doing anything, eventually the rock.
Ultimately, TROMming eliminates those involuntary controls that
determine one’s actions that reside in what is called the Mind. It
returns one to be able to make a choice on the spot. Unstuck, un-
must’ed un-involuntary self-determinism of any choice one wishes to
make under the Sun, Moon and Stars.
It then becomes important that one also take anything that comes up
well beyond that and towards infinity. One has to get out of the
syndrome of not having, withholding this and that and especially
withholding themselves for whatever reason. This validates why my
mocking up, any and every possible situation is of major benefit in
running any and all of the exercises. Withholds can be very
insidious for they hide so many things that need to be looked at and
they do it with the most silliest of flimsy excuses/justifiers.
That's horrible to look at, That's disgusting, That's evil, That's
sick, it hurts just to think about it, just do not justify not
getting your abilities and power of choice back.
Paul, Level 5 in progress
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