Thank you for the configuration details, Pete.  Three questions:

1.  In RealPlayer, some of the bandwidth values are given names like
Cable, T1, and T3.  Can you tell us which names are associated with
which numbers, so that info can be incorporated in a text-based
configuration utility?

2.  Are there any threading options other than the ones you mentioned?
I ask because I turned off both NetworkThreading and ThreadedAudio,
and there are still extra threads when I run TRPlayer.  TRPlayer
doesn't do any multi-threading directly, so those extra threads must
be coming from RealPlayer client core.  And as you mentioned, it's
helpful to turn off any multi-threading when debugging with GDB.

3.  I was told that there's an option in RealPlayer under Linux to
select the method of sound output to use (either EsounD or the normal
audio device).  Can you give us the details on that so that TRPlayer
can be used with EsounD?

Thank you.

-- 
Matt Campbell <http://www.pobox.com/~mattcampbell/>  ICQ #:  33005941

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