I ran a profiler over my app today (again, getting ready for release) and found that kid takes a significant time doing its processing.
One thing that sped things up was turning off balanced_blocks. I think we really should have a config file option for that one. I'm finding now that ElementStream._pull, _coalesce, and _track are the functions that are taking the most time total, but they're pretty speedy on individual calls. I don't know where else to look for optimizations. Any ideas? Jason
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