I ran a profiler over my app today (again, getting ready for release)
and found that kid takes a significant time doing its processing.

One thing that sped things up was turning off balanced_blocks.  I think
we really should have a config file option for that one.

I'm finding now that ElementStream._pull, _coalesce, and _track are the
functions that are taking the most time total, but they're pretty
speedy on individual calls.

I don't know where else to look for optimizations.  Any ideas?

Jason

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