On Tuesday 21 August 2007 09:29:43 Andre Meyer wrote:
> Hi all
>
> Maybe there is somebody who can help me make a decision on the following:
>
> I want to make a TurboGears web app with client-side interactive 2D
> graphics (maybe 3D later) and drag&drop of graphic objects. Think of
> simulations and animations where users can influence what is happening.
> Apart from the asynchronous communication with a server that is the nature
> of Ajax, I am looking into an Ajax toolkit that allows me to deal with the
> graphics (incl. blending, anti-aliasing and transparency) and interactivity
> (event handling) - not Flash or Java! - probably using the Mozilla Canvas.

I'm not aware that anti-aliasing is available. There is no way for drawing 2D, 
let alone 3D unless you use flash or SVG. 

All you can do in DHTML  is to move, scale, determine display order & 
transparancy. No drawing primitives, no rotation.

> What would you suggest? Mochikit, Dojo, pyjamas, ToscaWidgets, SVG?
> Something else? What is the most Pythonic approach? Is example code
> available anywhere?

MochiKit Visual let's you explore what is possible in JS, but see above for 
the limitations.

Widgets have nothing to do with that as they are server-side technology.

SVG certainly can accomplish a lot, but I'm not sure about the level of 
interactivity.

Diez

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