> What I *am* looking for, if you have it or know of anyone who does, is > *simple* source code files (preferrably the entire game's code is in > one .py file),
Thats unlikely to happen because its very bad practice and Python tries to make it easy NOT to do that. Breaking code into modules makes it easier to maintain and easier to reuse. But the downside is trying to navigate it can be tricky - especially when you don;t know which one is main... Try a grep for __main__ to see if you can find the if "__name__ === " trick. Or try grep for a def main. In mainstream languages like C/Java you can use a feature of vim/emacs called tags to navigate code across multiple files, some IDEs have similar menu options, where you highlight a function call and say 'go to source' and the IDE finds the file with the definition... Makes browsing code much easier. Of course better still is a design document! > Does anyone have any little "gamelets" like these, There are several games on Useless Python, including my guessing games framework (which is from my book) and the heavily commented code is zipped up on Useless (hmgui.zip). But most of them don't use the pygame framework. HTH, Alan G. _______________________________________________ Tutor maillist - Tutor@python.org http://mail.python.org/mailman/listinfo/tutor