Luke, Thanks for the reminder. Though I might try Java, but having problems with errors left, right and center.
G2G, Nathan ----- Original Message ----- From: "luke" <[EMAIL PROTECTED]> To: "Nathan Pinno" <[EMAIL PROTECTED]>; "Danny Yoo" <[EMAIL PROTECTED]> Cc: <[email protected]> Sent: Wednesday, July 27, 2005 4:36 PM Subject: Re: [Tutor] How do I make Python draw? > >> Thanks. Will ask if I have any more questions. Maybe I won't have to go >> to >> Visual Basic to write my games. Maybe Python will do the trick. > Oh my god. > Don't ever compare Python to Basic on a python mailing list. > You'll get eaten alive ;-) > > Seriously though, > If you take the time to learn PyGame, it's about the easiest and > best way to write a game in any language (from scratch that is.) > I highly recommend it. > In fact I'm writing a PyGame game right now. > If you're interested in seeing the source at some point, > Just ask. > Although I won't send it just yet because it has no drawing code ATM. > Just game logic. > > Hope ThAt HeLPs. > Don't ever resort to Visual Basic. > If you think something would be easier in VB then ask us > and we will tell you how to do it in Python. > VB is not a good language to learn because it > is the complete opposite of every other programming language. > > I really can't think of a reason to use VB over Python, C++ or Java. > > _______________________________________________ Tutor maillist - [email protected] http://mail.python.org/mailman/listinfo/tutor
