Joseph Quigley wrote: > Hi, > Ok, I'll try to convince them to try python... but still, would it be > best to just: > Program in C with Python and Java scripts
This seems like a poor choice. Some commercial games have been written with the main game engine in C and Python used to script some game elements. My guess is that to have some game elements scripted in Python and some in C would be problematic. I guess you could program in C with Jython and Java scripts... > Program in Python with a little bit of C? That sounds more practical to me. Though I confess I haven't actually written any games this way, ISTM you could start with Python + Pygame and rewrite to C for performance as needed. > > The game we're trying to make is a Super Mario type game (or super tux > for you like linux games). > I suppose pygame would make it a breeze for video, sound and graphics! > My only problem is I haven't done any games withy pygame at all and > can't find any pygame tutorials (when I google). Did you look on the pygame site? http://pygame.org/tutorials.html Also many of the sample games are open source: http://pygame.org/projects/20 Search comp.lang.python for "game programming": http://groups.google.com/group/comp.lang.python/search?hl=en&group=comp.lang.python&q=game+programming&qt_g=1&searchnow=Search+this+group The rules page for the PyWeek Game Programming Challenge lists many other game programming resources. Also the submissions to this challenge are open source: http://www.mechanicalcat.net/tech/PyWeek/1/rules.html/#entries-are-to-be-written-from-scratch Kent _______________________________________________ Tutor maillist - Tutor@python.org http://mail.python.org/mailman/listinfo/tutor