> My main concern is the compare_objects function. Is > there any easier way to write it? Actually, the > function does not work because "else condition:" > causes a syntax error.
I'd do that with a two dimernsional table. The table would be indexed by the computers choice and the human choice and the outcome stored as a value. Thus it becomes outcome = results[computer.choice][human.choice] if outcome == 0: print "Computer Wins" elif outcome == 1: print "Human wins" else: print 'Draw!' Another interesting variation is to create a single Player class and make human and computer instances. Pass in the function for setting choice as a parameter to init... That way your code consists of a Player class, two selection functions and the lookup/display code that could sit in main() This isn't any "better", as such, just different... HTH, Alan G. _______________________________________________ Tutor maillist - Tutor@python.org http://mail.python.org/mailman/listinfo/tutor