> On 8/24/06, John Fouhy <[EMAIL PROTECTED]> wrote:
>> On 25/08/06, Joe Gamman <[EMAIL PROTECTED]> wrote:
>> > Anyway, would appreciate any comments on the idea.
>>
>> It seems like the sort of thing you find in textbooks or "learn to
>> program" books -- most books of this nature have suitable exercises at
>> the end of each chapter,

> joe,

> as john has suggested, exercises in Python books are another great way
> to get in the "practice" that you desire.

> i put a significant number of exercises in "Core Python," some which
> take 20-minutes as you had mentioned, but others may take up to 20
> hours.  they range from easy all the way to difficult, and some are
> game-oriented while most are not.

> there are about 260 exercises in the 1st ed., and the upcoming 2nd ed.
> will have well over 300.  i believe this is more than any other Python
> book out there. hope to be challenging you someday!

Sometimes you can find old books of very simplistic games written in
BASIC at your local library, and try converting them. Some of these
old books are archived at http://www.atariarchives.org/ .

Alan

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