Hi all: I am working on a program that will take a .gif and move it from origin, along a path where the mouse clicks. I understand that the move is simply changing the coordinates. I can place several .gif's on the canvas, but I would like to make the previous image go away (delete or be removed) and thus far been unable to do that. The example program I wrote simply takes the image and moves it. I should mention that I've tried 'move() and coord()' to get the object to move, but I am not getting the effect I want. When I use move in successive steps it just appears at the last move coordinates. And when I try to use delete, well, it doesn't work, I get an error message. I should mention that I'm using python25.
Here is my rather early example code: from Tkinter import * root = Tk() root.title("Click me!") def next_image(event): global x, y, photo photoId = canvas1.create_image(x, y, image=photo) # I realize this isn't the best way to do it, but until I get something working... canvas1.create_image(x+10, y, image=photo) # this seems more successful, but the image remains canvas1.create_image(x+20, y, image=photo) # after I click. I don't want the image to remain, canvas1.create_image(x+30, y, image=photo) # I actually want to see a slow deliberate movement canvas1.create_image(x+40, y, image=photo) # to the final spot. canvas1.create_image(x+50, y, image=photo) canvas1.create_image(x+60, y, image=photo) canvas1.create_image(x+70, y, image=photo) #canvas1.move(, 100, 0) image = "DustY1.GIF" # use any gif, this is a cartoon of my dog photo = PhotoImage(file=image) # make canvas the size of image1/photo1 width1 = photo.width() height1 = photo.height() canvas1 = Canvas(width=width1, height=height1) canvas1.pack() # display photo, x, y is center x = (width1)/2.0 y = (height1)/2.0 # this is the first image canvas1.create_image(x, y, image=photo) canvas1.bind('<Button-1>', next_image) # bind left mouse click root.mainloop() Thank you for your help! T
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