"Ara Kooser" <[EMAIL PROTECTED]> wrote

>   The code is below. I have Red and Yellow as my instances and I 
> want
> them to die when life = 0 and not show up in the preceding rounds of
> the game.

I'm not sure I understand this last bit. Won't they already have shown
up in the preceding bits of the game. Setting to zero won't affect the
preceding rounds unless you only display all of the rounds at the end
and keep the records in memory. In which case you could go back
and retrospectively change the earlier displays. It sounds a bit odd 
tho'
can you elaborate?

Alan G. 


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