import sys, pygame
pygame.init()
background = pygame.image.load(""My png image 800x 532)
backgroundRect = background.get_rect()
size = (width, height) = background.get.size()
screen = pygame.display.set_mode(size)
screen.blit(background, backgroundRect)
pygame.display.flip()
I want to use pygame to create 4 buttons from 175x67 png image
one button that initiates the Team.py fileone button that links to read a 
hs.txtone button that initiates 800x532 png image in a new windowone button 
that quits pygame window
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