I'm still learning, and this may be better served on a pygame mailing list but I thought I'd try here first.
I'm following the python programming for absolute beginners which uses livewires and pygame to do some simple games. My difficulty comes from not using the module versions used in the book and using the latest online offerings. The book creates a simple program to play music and sound in a console environment. initially the code was (shortened for brevity): from livewires import games # load a sound file missile = games.load_sound("missile.wav") #load the music file games.load_music("theme.mid") choice == None while choice != "0": print """ 1 - play missile sound 2 - play music """ choice = raw_input("Choose your selection: ") if choice == "1": missile.play() elif choice == "2": games.play_music() Which gives an error because the load_music is not part of the latest games.py module. So after reading through games.py I discovered that most of it is a pass through to pygames. Also the sound does not play. My modified code which plays music but still not sound is: from livewires import games # If I don't keep the above line, I get an error that pygame.mixer is not initialized properly import pygame # load a sound file missile = pygame.mixer.Sound('pickup.wav') # load the music file pygame.mixer.music.load("theme.mid") <menu code> if choice == "1": missile.play(3) # loop .wav three times. print "Playing missile sound" elif choice == "2": pygame.mixer.music.play() print "Playing theme music" My question is why won't the sound play in the console? When I use the same code in a program with a screen, it plays normally. Thanks in advance! _______________________________________________ Tutor maillist - Tutor@python.org To unsubscribe or change subscription options: http://mail.python.org/mailman/listinfo/tutor