From: rwob...@hotmail.com
To: da...@ieee.org
Subject: RE: [Tutor] question
Date: Tue, 28 Sep 2010 19:14:29 +0000





 
> Date: Tue, 28 Sep 2010 10:49:28 -0400
> From: da...@ieee.org
> To: rwob...@hotmail.com; tutor@python.org
> Subject: Re: [Tutor] question
> 
> On 9/28/2010 10:22 AM, Roelof Wobben wrote:
> >
> >
> >
> >> Date: Tue, 28 Sep 2010 10:02:27 -0400
> >> From: da...@ieee.org
> >> To: rwob...@hotmail.com
> >> CC: tutor@python.org
> >> Subject: Re: [Tutor] question
> >>
> >>
> >>
> >> On 2:59 PM, Roelof Wobben wrote:
> >>> Hello,
> >>>
> >>>
> >>> Im now studying this page :
> >>> http://openbookproject.net/thinkcs/python/english2e/ch16.html
> >>>
> >>> But I don't get it why aces are now lower then deuces in the cmp function.
> >>>
> >>>
> >>> Roelof
> >>>
> >>>
> >> Why would you be surprised that aces are lower than deuces? If aces are
> >> represented by 1, and deuces by 2, then 1 is less than 2.
> >>
> >> Notice that because self.suit is compared first, an ace of spades is
> >> higher than a deuce of hearts. It's only within the same suit that an
> >> ace is "less than" a deuce.
> >>
> >> DaveA
> >>
> >>
> >>
> >>
> >
> > Hello Dave,
> >
> >
> >
> > In some games in the Netherlands Aces can have a value of 11 or 1 .
> >
> > So if Aces are 11 then Deuces is lesser then Aces.
> >
> >
> >
> > Can I say that the position of the list is a representation of the value.
> >
> >
> >
> > Roelof
> >
> >
> > 
> The class attribute was assigned as follows:
> 
> ranks = ["narf", "Ace", "2", "3", "4", "5", "6", "7",
> "8", "9", "10", "Jack", "Queen", "King"]
> 
> 
> So "Ace" is at position 1. And if you want an Ace, you'd have to supply a 1 
> to the constructor.
> 
> I would certainly agree that in many games this wouldn't be the desired case. 
> Some games specify aces higher than kings, some have no ordering among face 
> cards, some let the player choose.
> 
> If the Card class needed to cover all cases, then one might need to make the 
> __cmp__() method parameterizable, so that at different times, the cards might 
> sort differently.
> 
> But this is one implementation of the Card class, and hopefully it's 
> self-consistent in the course.
> 
> 
> 
> DaveA
> 
> 
> 
> > 
> 
 
Oke,
 
Thanks.
Then now figuring out how to solve this problem :
 
Modify __cmp__ so that Aces are ranked higher than Kings
 
So aces with value 1 must be higher then Kings with 11 
 
I think I have to make another rule in the rank part like this 
 
If self.rank = Aces and self.rank = Kings then return -1 or 1
 
Tomorrrow I will investigate this. 
 
Roelof

 
                                          
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