> So use raw wx key events. They include key down,up and press events. I'll give this a shot. Thank you. > Bloated carries the connotation of unnecessary code, but pygame provides a lot of functionality. You may not need it all, and using pygame may require you to import more than you need. But thats not quite the same as saying pygame is bloated. > And its not that huge that it should stop you using it. > If it works, why not? Thanks for the clarification on that. Would there be any benefit to using Pygame in addition to other libraries for game development, or is it robust enough that it should be able to stand on its own? Thanks as always, Ryan
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