On 27/11/11 13:52, surya k wrote:
Actually, I want to develop a multiplayer Bingo game.
When you say multiplayer do you mean many client desktops or a web game? The solutions will be very different.
to develop it in python & C.
Since Bingo is not a high speed game Python should be perfectly capable of doing all you need.
could you please tell me what libraries I should
> use for development?... etc If its desktop based look at pyGame for the game bits(obviously!) and Twisted for the networking bits. Twisted is quite a complex framework but very powerful and once you get your head around it perfect for your needs. If it's a web game then Django or some of the other Python web frameworks will do all you need. Take a look at the various web pages and FAQs on the Python web site before choosing a framework. Consider whether you need database support, security features, etc etc. Some are better in those areas than others. -- Alan G Author of the Learn to Program web site http://www.alan-g.me.uk/ _______________________________________________ Tutor maillist - Tutor@python.org To unsubscribe or change subscription options: http://mail.python.org/mailman/listinfo/tutor