On Friday, April 06, 2012 06:54:28 AM John Fabiani wrote:
> Hi,
> 
> I want to create a class that inherits two other classes.
> 
> class NewClass( A,B)
> 
> But both "A" and "B" contain a method with the same name ("onKeyDown").
> 
> If my "NewClass" does not contain something to override the methods which
> one would be called if
> 
> myinstance = NewClass()
> 
> myinstance.onKeyDown()
> 
> 
> Second to insure the right one is called is it possible to do the following
> 
> NewClass(object):
> 
>   def onKeyDown(self, event):
>       b.onKeyDown(event)
> 
> Johnf

Thanks guys!

The class I'm creating is inheriting from classes I did not create.  And of 
course the inherited classes are from different authors.  So I'm attempting to 
create a wrapper and the problem comes from the keyboard events.  Each of the 
classes has a onKeyDown method and I only want one to work and then pass the 
data to the second.

But you have helped (along with the links).  And I have successfully got the 
right method called.  The issue is now getting the second (B) to fire 
correctly.

Johnf
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