On 04/09/12 01:19, Dwight Hutto wrote:
I have no idea what all that means!
Nor how it relates to the OPs question.
From the OP:
I'm working on AI for a robot and because I'm not sure what direction
OK, I see that connection now.
Tell me Alan, what is threading within a CPU, coming from a higher level
language, that passes through a processor executing one instruction at
time from the instruction pointer, unless otherwise designed from
multiple instructions through separate cpu's(i.e. real thread commands)?
I'm still not certain what you mean here but I think you are referring
to the time-slicing technique used by the OS to run multiple
processes/threads on a single CPU? The CPU (or core) doesn't understand
the concept of threading that's a higher level concept
usually managed by the OS (although with multi-core CPUs increasingly
done at hardware too).
The point of threading is to avoid programs blocking while still having
valid work to do. In effect taking advantage of the multi-processing
features of the OS to allow parts of a program to keep running when it
would otherwise block while waiting for input or output to complete.
As such it will make the application more responsive and for bulk data
processing run faster (with fewer wait states).
--
Alan G
Author of the Learn to Program web site
http://www.alan-g.me.uk/
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