On 06/27/2013 11:16 AM, Jack Little wrote:
Is there a way to save a players progress in a game using python without any
modules
Jack
If you organize the game in such a way that a relatively few variables
holds the state, then you can write those variables to a file, and when
restarting the program, load them from the file.
Naturally you'd want to pick a file location that represents the
player's identity. User name is the obvious, but on many personal
(game) computers, people use one user for many people. In this case,
you'd want some form of login when the game starts each time.
If the variables you need to save are all ints, floats, and strings,
writing the state-file is pretty easy.
--
DaveA
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