I am trying to specify a number based on what the selected object number in the scene is.
import bpy for obj in bpy.context.selected_objects: bpy.context.scene.objects.active = obj bpy.ops.graph.sound_bake(filepath="C:\\Users\\Marcus\\Music\\Don't Just Stand There (Instrumental).mp3", low=50*(((WHERE OBJECT NUMBER GOES))), high=100+50*(((WHERE OBJECT NUMBER GOES))) (((WHERE THE OBJECT NUMBER GOES))) is not part of the script, it's just where my question comes from. My overall goal is to create a Music Visualizer with Blender and I am trying to automate the selection of the object, applying the variable that goes up by 50 each time, starting with 0 for the low freq and 50 for the high freq. And ending with 7950 low and 8000 high. -- mmnissanzroadst...@gmail.com
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