On 03/20/2015 01:28 PM, [email protected] wrote:
You have more than one copy of some lines of previous messages, and more
than one version of code in the message. So I have to guess which one
you intend to be current.
Thank you Mark for replying. I fixed the note you provided on the isLegalMove.
However the lineOfAttack function is a function my Professor did so students
are not allowed to touch it.
For the isOver function, are you able to guide me on that?
I am very new to Comp Science and am still learning.
I have attached the programs needed for testing to show that I am testing my
code as well as the instructions provided for my project.
Please help me out!
# Returns a boolean indicating whether the game is over.
def isOver(self) :
isOver = 0
for i in range(8) :
for j in range(8) :
if self._gameBoard[i, j] != 0 :
isOver + 1
The above line does NOT change isOver variable. Try again. By the way,
it's not usually a good idea to use the function name as a local within
the function, even though it'll work.
if isOver == 64 :
self._gameOver = True
return True
else:
return False
# Returns the
def isLegalMove( self, row, col):
if row < 8 > col:
if self._gameBoard[row,col] != EMPTY:
return True
else:
return False
This function is still buggy. It does not return either True or False
if the selected row is non-empty.
# Returns the player number whose chip occupies the given square.
def occupiedBy(self, row, col):
How is the following function body any different from:
return self._gameBoard[row, col]
if self._gameBoard[row, col] == BLACK :
return 1
if self._gameBoard[row, col] == WHITE :
return 2
else:
return 0
# Performs an actual move in the game. That is the current player places
# one of his chips in the square at position (row, col).
def makeMove( row, col ):
if isALineOfAttack(row, col, 1, 1) is True :
How are the four following lines any different from:
self._gameBoard[row, col] = self._currentPlayer
if self._currentPlayer == 1 :
self._gameBoard[row, col] = BLACK
else :
self._gameBoard[row, col] = WHITE
--
DaveA
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