Thank for your helpful replay, I had a rough learning route. I think I need learn some basics via the book firstly, and try to write some code for sound using the standard library.
I have check the link you send to me, I'm interested in the PyGame package, and I found that the Audio Programming Frameworks seem not very active? Now, I think I already start to learn Python in right route. :-) ------------------------------------------------------------------ From:Alan Gauld <alan.ga...@btinternet.com> Send Time:2015年7月4日(星期六) 16:05 To:tutor <tutor@python.org> Subject:Re: [Tutor] about real-time audio synthesis and algorithmic composition On 04/07/15 05:05, Paul wrote: > I'm interested in real-time audio synthesis and > algorithmic composition, There are a few options for working with audio in the standard library - winsound, aifc,wave etc. The PyGame package also has some audio capabilities. And finally the Scikit project has some audio packages too. There is a wiki page on the subject here: https://wiki.python.org/moin/PythonInMusic HTH -- Alan G Author of the Learn to Program web site http://www.alan-g.me.uk/ http://www.amazon.com/author/alan_gauld Follow my photo-blog on Flickr at: http://www.flickr.com/photos/alangauldphotos _______________________________________________ Tutor maillist - Tutor@python.org To unsubscribe or change subscription options: https://mail.python.org/mailman/listinfo/tutor _______________________________________________ Tutor maillist - Tutor@python.org To unsubscribe or change subscription options: https://mail.python.org/mailman/listinfo/tutor