import randomimport timeimport math
#the player and NPC class.class char(object): #character attributes    def 
__init__(self, name, health, attack, rng, magic, speed):        self.name = 
name        self.health = health        self.attack = attack        self.speed 
= rng        self.magic = magic        self.speed =speedskillpoints = 
500print(" You have 500 skill points to spend on character development so use 
them wisely.")print("There are 5 skills ""health, attack, range, magic and 
speed"" which you can decide to spend sillpoints on.")print("Each skill has a 
weakness apart from speed which determines who attacks first in a battle and if 
you can flee.")print("You may want to enforce a single ability rather than have 
multiple weaker abilities.")print("note that melee beats range, range beats 
magic, magic beats melee. If you have the same skill points in 2 skills then 
you won't have a weakness.")time.sleep(1)
count = 500
while (count) > 0:    name = input("Please enter a character name. ")    health 
= int(input("Enter a number for the ammount of points you would like to 
designate to your characters health. Remember you only have 500 and have 5 
skills to set. "))        (count) = count - health    attack = int(input("Enter 
a number for the ammount of points you would like to designate to your 
characters attack. You only have ", count, " remaining and 4 skills to set. ")) 
       (count) = count - attack    rng = int(input("enter a number for the 
ammount of points you would like to designate to your characters range. You 
only have ", count, " remaining and 3 skills to set. "))        (count) = count 
- rng    magic = int(input("enter a number for the ammount of points you would 
like to designate to your characters magic. You only have ", count," remaining 
and 2 skills to set "))        (count) = count - magic    print ("Your 
character speed has been set at (", count, ")")        speed = (count)    (count
 ) = 0                                                     

print ("" + name + "your health has been set to " (health))print ("" + name + 
"your attack has been set to " (attack))print ("" + name + "your range has been 
set to " (rng))print ("" + name + "your magic has been set to " (magic))print 
("" + name + "your speed has been set to " (speed))

player = [()]



The error is: 
 You have 500 skill points to spend on character development so use them 
wisely.There are 5 skills health, attack, range, magic and speed which you can 
decide to spend sillpoints on.Each skill has a weakness apart from speed which 
determines who attacks first in a battle and if you can flee.You may want to 
enforce a single ability rather than have multiple weaker abilities.note that 
melee beats range, range beats magic, magic beats melee. If you have the same 
skill points in 2 skills then you won't have a weakness.Please enter a 
character name. bobEnter a number for the ammount of points you would like to 
designate to your characters health. Remember you only have 500 and have 5 
skills to set. 40

Traceback (most recent call last):  File 
"C:\Users\mcshizney\Desktop\adventuregame.py", line 29, in <module>    attack = 
int(input("Enter a number for the ammount of points you would like to designate 
to your characters attack. You only have ", count, " remaining and 4 skills to 
set. "))TypeError: input expected at most 1 arguments, got 3                    
                                  
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