Hi! I am a student working on a game in which I am trying to use a gif as my turtle. Currently, the turtle moves around the screen with the arrow keys, but the gif does not move with it. Below is how I have tried to tell the code that the gif is the turtle, but the code is not reading that the gif is my turtle. I was wondering if I could have some help with making the gif in my code to read as my turtle. Thank you!
Here is my code so far: import random import turtle as t screen = t.Screen() screen.setup(1250,900) screen.bgpic("newbackground.gif") screen.addshape("shark.gif") t.shape("shark.gif") shark = t.Turtle() shark.speed(0) shark.penup() shark.hideturtle() leaf = t.Turtle() leaf_shape = ((0,0), (14,2), (18,6), (20,20),(6,18), (2,14)) t.register_shape('leaf', leaf_shape) leaf.shape('leaf') leaf.color('orange') leaf.penup() leaf.hideturtle() leaf.speed(0) game_started = False text_turtle = t.Turtle() text_turtle.write('Press SPACE to start', align='center', font=('Arial',16,'bold')) text_turtle.hideturtle() score_turtle = t.Turtle() score_turtle.hideturtle() score_turtle.speed(0) def outside_window(): left_wall = -t.window_width() / 2 right_wall = t.window_width() / 2 top_wall = t.window_height() / 2 bottom_wall = -t.window_height() / 2 (x,y) = t.pos() outside = \ x< left_wall or \ x> right_wall or \ y< bottom_wall or \ y> top_wall return outside def game_over(): t.penup() t.hideturtle() t.write('GAME OVER!', align='center', font=('Arial', 30, 'normal')) def display_score(current_score): score_turtle.clear() score_turtle.penup() x = (t.window_width()/2) - 50 y = (t.window_height()/2) - 50 score_turtle.setpos(x, y) score_turtle.write(str(current_score), align='right',font=('Arial', 40, 'bold')) def place_leaf(): leaf.ht() leaf.setx(random.randint(-200,200)) leaf.sety(random.randint(-200,200)) leaf.st() def start_game(): global game_started if game_started: return game_started = True score=0 text_turtle.clear shark_speed = 2 shark_length = 3 shark.shapesize(1, shark_length,1) shark.showturtle() display_score(score) place_leaf() while True: shark.forward(shark_speed) if shark.distance(leaf) < 20: place_leaf() #shark_length=t_length + 1 #shark.shapesize(1, t_length, 1) shark_speed=shark_speed + 1 score = score + 10 display_score(score) if outside_window(): game_over() break def move_up(): if shark.heading() == 0 or shark.heading() == 180: shark.setheading(90) def move_down(): if shark.heading() == 0 or shark.heading() == 180: shark.setheading(270) def move_left(): if shark.heading() == 90 or shark.heading() == 270: shark.setheading(180) def move_right(): if shark.heading() == 90 or shark.heading() == 270: shark.setheading(0) t.onkey(start_game, 'space') t.onkey(move_up, 'Up') t.onkey(move_right, 'Right') t.onkey(move_down, 'Down') t.onkey(move_left, 'Left') t.listen() t.mainloop() From: Crystal Frommert <cfromm...@gmail.com> Sent: Tuesday, July 24, 2018 1:11 PM To: Beck, Caroline <beck...@duchesne.org> Subject: images Try a gif image instead of png _______________________________________________ Tutor maillist - Tutor@python.org To unsubscribe or change subscription options: https://mail.python.org/mailman/listinfo/tutor