I got an idea yesterday, why don't we make tuxdroid be seen as a regular gamepad/joystick at the USB level.
In the same spirit as having a regular sound card, makes it easy to use it's audio feature, using it as a regular gamepad would let integrator use it like any other gamepad. The 4 inputs would be the 2 wings, head and eye. Then using the force feedback API, we should be able to activate the actions, rotation, ... Have you already been that path, is this possible ? -- Bruno Coudoin http://gcompris.net Free educational software for kids http://toulibre.org Logiciel Libre à Toulouse ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ tux-droid-user mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/tux-droid-user
