I got an idea yesterday, why don't we make tuxdroid be seen as a regular
gamepad/joystick at the USB level.

In the same spirit as having a regular sound card, makes it easy to use
it's audio feature, using it as a regular gamepad would let integrator
use it like any other gamepad. 

The 4 inputs would be the 2 wings, head and eye. Then using the force
feedback API, we should be able to activate the actions, rotation, ...

Have you already been that path, is this possible ?

-- 
Bruno Coudoin
http://gcompris.net Free educational software for kids
http://toulibre.org Logiciel Libre à Toulouse


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