PCX files contain their own palette which is used.

Joseph Carter wrote:
> 
> On Wed, Sep 19, 2001 at 11:38:07AM -0700, [EMAIL PROTECTED] wrote:
> > Log message:
> >   Fixed .pcx file loading (it didn't work, but it wasn't used anyway).
> >   Now .pcx files can be used for drawing skyboxes instead of .tga (looks terribly).
> 
> I haven't looked, but if this uses the Quake palette that'd explain why it
> looks terrible..  If not, it shouldn't be THAT bad.
> 
> --
> Joseph Carter <[EMAIL PROTECTED]>            Free software developer
> 
> * knghtbrd ponders how to scare the living shit out of 87 people at once..
> <knghtbrd> AHH!  I can do it in 3 words!:
> <knghtbrd> Microsoft Visual COBOL.
> 
>   ------------------------------------------------------------------------
>    Part 1.2Type: application/pgp-signature

-- 
LordHavoc
Senior Editor for http://www.gamevisions.com
A member of the Brotherhood of The Axe game clan.
Author of DarkPlaces Quake1 engine and mod (
http://darkplaces.gamevisions.com/ )
"War does not prove who is right, it proves who is left." - Unknown

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