--On Wednesday, May 01, 2002 10:20 PM +1000 Julian Morris
<[EMAIL PROTECTED]> wrote:
>
> The snap shot released on 25/4/2002 won't work proply with out the wicked
> opengl32.dll file in the quake directory. The standard opengl32.dll opens
> the game with a black screen, game runs just black, sound running from
> demo in background etc. the 3dfx.dll file renamed to opengl32.dll causes
> TW to freeze and needs a reboot.
> The kp_0 to 9 don't bind real well either something scewy there.
No Comment since i'm not a 3dfx user, but i'm not terribly suprised at
needing wicked's opengl32.dll.
> The QW TW quits and goes to windows while checking the models on a custom
> TF server
Which Custom TF Server In General? I'd like to Verify this Personally..
Since i know Certain Prozac/Custom Servers add guff to Twilight.
> System specs Pentium 3 450, windows 2k, voodoo 3 3000 pci last official
> drivers released for card file version 1.0.0.0734 ICD
> Haven't tried the stable release ver. 1 either so don't know if it does
> the same thing.
You'll prolly get Similar Results.
Prolly the best idea i can think of would be to do a few tests and find out
WHERE it's crashing on it, and possibly why?
Do you have Microsoft Visual C++ ?
Scott
aka Damm
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