I'm using perspective broker to transfer objects in a networked game, which
I'm having trouble unjellying -- the remote versions wind up with dangling
twisted.persisted.crefutil._Dereference instances, so don't match the
original objects.

I'm seeing this for objects that have circular references to each other.
I've refactored things to mostly avoid circular references and sidestep
this, but have one remaining case where I find circular references mean
clearer code that I'm reluctant to refactor.

Is there some trick I'm missing to avoid _Dereferences?
_______________________________________________
Twisted-Python mailing list
Twisted-Python@twistedmatrix.com
https://twistedmatrix.com/cgi-bin/mailman/listinfo/twisted-python

Reply via email to