On Thu, Mar 5, 2009 at 9:57 AM, kprobe <goo...@kprobe.com> wrote:
>
> Using DM will cause a different problem. If I tweet a clue every few
> minutes, each person will have a stack of DM's in their profile to
> delete. This will be inconvenient to delete constantly. What games
> developers need is a better way of communicating with players.
>

Well, with Twitter you've got @replies and DMs. If you don't want
either of those, not sure what to offer.

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