On Thu, Mar 5, 2009 at 9:57 AM, kprobe <goo...@kprobe.com> wrote: > > Using DM will cause a different problem. If I tweet a clue every few > minutes, each person will have a stack of DM's in their profile to > delete. This will be inconvenient to delete constantly. What games > developers need is a better way of communicating with players. >
Well, with Twitter you've got @replies and DMs. If you don't want either of those, not sure what to offer.