There is not a mobile friendly version yet, but the issue been accepted: http://code.google.com/p/twitter-api/issues/detail?id=395
Click the star by it to up the vote. -Chad On Fri, May 8, 2009 at 4:54 PM, Michael Pelz-Sherman <mpelzsher...@gmail.com> wrote: > Yes, fortunately I was able to get it working in "a few hours" as well, by > adapting some modifications made by Chris Kompton > (http://github.com/kimptoc). > > I was planning on spending those hours doing other stuff, but that's not > such a huge deal. :-) > > I am still concerned about how OAuth will affect the user experience of my > app. > > The main issue is that the OAuth authorization web page doesn't display well > on the iphone. > > Is there a mobile-friendly version of that page? > > - Michael > > ________________________________ > From: Zachary West <zacw...@gmail.com> > To: twitter-development-talk@googlegroups.com > Sent: Wednesday, May 6, 2009 6:11:46 PM > Subject: [twitter-dev] Re: The OAuth Conundrum > > > On Wed, May 6, 2009 at 18:05, MPS <mpelzsher...@gmail.com> wrote: >> >> I thought I'd add my $.02 to this thread. >> >> I'm working on an iPhone app that uses the Twitter API. >> >> This is a side project for me with a small budget and tight timelines. >> >> I'm using Matt Gemmel's Objective-C library to integrate with Twitter. >> >> Everything was going along smoothly, until I realized that in order to >> get Twitter to acknowledge my app (i.e. tweets from my app say "from >> web" rather than "from [my app]"), I need to use OAuth. >> >> (Older apps are being "grandfathered" in. How nice for them.) >> >> Matt's library doesn't support OAuth, and attempts by others to patch >> it have been less than successful. > > Feel free to check out the modifications I made for Adium: > > http://hg.adium.im/adium/file/tip/Plugins/Twitter%20Plugin/MGTwitterEngine > > This uses OAuth Consumer.framework and works pretty well. I don't know > how well it translates over to the iPhone (the OAuth consumer part), > but the OAuth details are ridiculously easy. > > Beware though, if you venture out of that folder you're going to have > to GPL (that's where the OAuth token exchange, etc, happens. The > example code on the OAuth website should help though). > >> >> From my perspective, the requirement to use OAuth has added days of >> overhead to my project (blowing my estimates) and negatively impacted >> the user experience. > > I found I was able to do it in a few hours, really. > >> >> For what it's worth, I agree completely with Josh; OAuth isn't adding >> value to anyone in this scenario. But it seems I've arrived too late >> to this party. :-( >> >> - Michael > > @zacwest > > > >