Hello all, I have a TCP socket client. In some cases, OnDataReceived() gets fired for multiple times with ErrCode = 0, but when I call Receive() the return value is always -1 so the application can not read any data back. Because OnDataReceived() keeps getting fired, this freezes the application. Any idea why this is happening? In my particular case, the buffer is valid and has a size of 480000 bytes. The application does this operation repeatedly. The first time, or the first few times always work well.
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