Use lcd_setmem() to reserve memory for the LCD framebuffer before
relocation.

Signed-off-by: Haavard Skinnemoen <[EMAIL PROTECTED]>
---
 include/asm-avr32/global_data.h |    1 +
 lib_avr32/board.c               |    6 ++++++
 2 files changed, 7 insertions(+), 0 deletions(-)

diff --git a/include/asm-avr32/global_data.h b/include/asm-avr32/global_data.h
index 007cfe4..7510401 100644
--- a/include/asm-avr32/global_data.h
+++ b/include/asm-avr32/global_data.h
@@ -41,6 +41,7 @@ typedef       struct  global_data {
        unsigned long   reloc_off;      /* Relocation Offset */
        unsigned long   env_addr;       /* Address of env struct */
        unsigned long   env_valid;      /* Checksum of env valid? */
+       unsigned long   fb_base;        /* Base address of frame buffer */
        unsigned long   cpu_hz;         /* cpu core clock frequency */
        void            **jt;           /* jump table */
 } gd_t;
diff --git a/lib_avr32/board.c b/lib_avr32/board.c
index 4ed6c96..9bc475c 100644
--- a/lib_avr32/board.c
+++ b/lib_avr32/board.c
@@ -238,6 +238,12 @@ void board_init_f(ulong board_type)
        addr -= CFG_DMA_ALLOC_LEN;
 #endif
 
+#ifdef CONFIG_LCD
+       /* Reserve memory for LCD display (always full pages) */
+       addr = lcd_setmem(addr);
+       gd->fb_base = addr;
+#endif
+
        /* Allocate a Board Info struct on a word boundary */
        addr -= sizeof(bd_t);
        addr &= ~3UL;
-- 
1.5.6.3

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