From: Andreas Dannenberg <dannenb...@ti.com>

Some systems require more than a single ID to identify and configure any
clock provider. For those scenarios add an optional data field to the
clock control structure.

Signed-off-by: Andreas Dannenberg <dannenb...@ti.com>
Signed-off-by: Lokesh Vutla <lokeshvu...@ti.com>
---
 include/clk.h | 12 +++++++-----
 1 file changed, 7 insertions(+), 5 deletions(-)

diff --git a/include/clk.h b/include/clk.h
index f6d1cc53a1..c0a20cd47a 100644
--- a/include/clk.h
+++ b/include/clk.h
@@ -40,10 +40,12 @@ struct udevice;
  *
  * @dev: The device which implements the clock signal.
  * @id: The clock signal ID within the provider.
+ * @data: An optional data field for scenarios where a single integer ID is not
+ *       sufficient. If used, it can be populated through an .of_xlate op and
+ *       processed during the various clock ops.
  *
- * Currently, the clock API assumes that a single integer ID is enough to
- * identify and configure any clock signal for any clock provider. If this
- * assumption becomes invalid in the future, the struct could be expanded to
+ * Should additional information to identify and configure any clock signal
+ * for any provider be required in the future, the struct could be expanded to
  * either (a) add more fields to allow clock providers to store additional
  * information, or (b) replace the id field with an opaque pointer, which the
  * provider would dynamically allocated during its .of_xlate op, and process
@@ -53,10 +55,10 @@ struct udevice;
 struct clk {
        struct udevice *dev;
        /*
-        * Written by of_xlate. We assume a single id is enough for now. In the
-        * future, we might add more fields here.
+        * Written by of_xlate. In the future, we might add more fields here.
         */
        unsigned long id;
+       unsigned long data;
 };
 
 /**
-- 
2.18.0

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