From: Frieder Schrempf <frieder.schre...@kontron.de>

In order to iterate over the menu entries and match for a specific
name in the pxe boot, we need to properly export the needed structs
and functions.

Signed-off-by: Frieder Schrempf <frieder.schre...@kontron.de>
---
 common/menu.c  | 31 +------------------------------
 include/menu.h | 34 +++++++++++++++++++++++++++++++++-
 2 files changed, 34 insertions(+), 31 deletions(-)

diff --git a/common/menu.c b/common/menu.c
index 7b66d199a9..82b03f17f7 100644
--- a/common/menu.c
+++ b/common/menu.c
@@ -12,36 +12,7 @@
 
 #include "menu.h"
 
-/*
- * Internally, each item in a menu is represented by a struct menu_item.
- *
- * These items will be alloc'd and initialized by menu_item_add and destroyed
- * by menu_item_destroy, and the consumer of the interface never sees that
- * this struct is used at all.
- */
-struct menu_item {
-       char *key;
-       void *data;
-       struct list_head list;
-};
 
-/*
- * The menu is composed of a list of items along with settings and callbacks
- * provided by the user. An incomplete definition of this struct is available
- * in menu.h, but the full definition is here to prevent consumers from
- * relying on its contents.
- */
-struct menu {
-       struct menu_item *default_item;
-       int timeout;
-       char *title;
-       int prompt;
-       void (*item_data_print)(void *);
-       char *(*item_choice)(void *);
-       void *item_choice_data;
-       struct list_head items;
-       int item_cnt;
-};
 
 /*
  * An iterator function for menu items. callback will be called for each item
@@ -51,7 +22,7 @@ struct menu {
  * used for search type operations. It is also safe for callback to remove the
  * item from the list of items.
  */
-static inline void *menu_items_iter(struct menu *m,
+inline void *menu_items_iter(struct menu *m,
                void *(*callback)(struct menu *, struct menu_item *, void *),
                void *extra)
 {
diff --git a/include/menu.h b/include/menu.h
index 2d227c20bd..b3f8db87e4 100644
--- a/include/menu.h
+++ b/include/menu.h
@@ -6,8 +6,40 @@
 #ifndef __MENU_H__
 #define __MENU_H__
 
-struct menu;
+/*
+ * Internally, each item in a menu is represented by a struct menu_item.
+ *
+ * These items will be alloc'd and initialized by menu_item_add and destroyed
+ * by menu_item_destroy, and the consumer of the interface never sees that
+ * this struct is used at all.
+ */
+struct menu_item {
+       char *key;
+       void *data;
+       struct list_head list;
+};
+
+/*
+ * The menu is composed of a list of items along with settings and callbacks
+ * provided by the user. An incomplete definition of this struct is available
+ * in menu.h, but the full definition is here to prevent consumers from
+ * relying on its contents.
+ */
+struct menu {
+       struct menu_item *default_item;
+       int timeout;
+       char *title;
+       int prompt;
+       void (*item_data_print)(void *);
+       char *(*item_choice)(void *);
+       void *item_choice_data;
+       struct list_head items;
+       int item_cnt;
+};
 
+void *menu_items_iter(struct menu *m,
+               void *(*callback)(struct menu *, struct menu_item *, void *),
+               void *extra);
 struct menu *menu_create(char *title, int timeout, int prompt,
                                void (*item_data_print)(void *),
                                char *(*item_choice)(void *),
-- 
2.17.1

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