Hi Sean, On Sun, 6 Sep 2020 at 20:02, Sean Anderson <sean...@gmail.com> wrote: > > On 9/6/20 9:43 PM, Simon Glass wrote: > > Hi Sean, > > > > On Tue, 1 Sep 2020 at 13:56, Sean Anderson <sean...@gmail.com> wrote: > >> > >> get_ticks does not always succeed. Sometimes it can be called before the > >> timer has been initialized. If it does, it returns a negative errno. > >> This causes the timer to appear non-monotonic, because the value will > >> become much smaller after the timer is initialized. > >> > >> No users of get_ticks which I checked handle errors of this kind. Further, > >> functions like tick_to_time mangle the result of get_ticks, making it very > >> unlikely that one could check for an error without suggesting a patch such > >> as this one. > >> > >> This patch changes get_ticks to always return 0 when there is an error. > >> 0 is the least unsigned integer, ensuring get_ticks appears monotonic. This > >> has the side effect of time apparently not passing until the timer is > >> initialized. However, without this patch, time does not pass anyway, > >> because the error value is likely to be the same. > >> > >> Fixes: c8a7ba9e6a5 > >> Signed-off-by: Sean Anderson <sean...@gmail.com> > >> --- > >> > >> lib/time.c | 4 ++-- > >> 1 file changed, 2 insertions(+), 2 deletions(-) > > > > Would it be better to panic so people can fix the bug? > > I thought this was expected behavior. It's only a bug if you do > something like udelay before any timers are created. We just can't > report errors through get_ticks, because its users assume that it always > returns a time of some kind.
I think it indicates a bug. If you use a device before it is ready you don't really know what it will do. I worry that this patch is just going to cause confusion, since the behaviour depends on when you call it. If we panic, people can figure out why the timer is being inited too late, or being used too early. Regards, Simon