It's realloc() 101 to avoid `foo = realloc(foo, ...);` call
due to getting a memory leak.

Actually it's not clear why realloc() has been used here.
If we shrink the array, the memcpy() overwrites it anyway
with the contents of a new array. If it becomes bigger,
same story.

Drop useless realloc() for good and thus preserve console list
in case of failed allocation.

Fixes: 16a28ef219c2 ("IOMUX: Add console multiplexing support.")
Signed-off-by: Andy Shevchenko <andriy.shevche...@linux.intel.com>
---
 common/iomux.c | 13 ++-----------
 1 file changed, 2 insertions(+), 11 deletions(-)

diff --git a/common/iomux.c b/common/iomux.c
index 7cfd9f2e9162..cee5f266c86e 100644
--- a/common/iomux.c
+++ b/common/iomux.c
@@ -129,19 +129,10 @@ int iomux_doenv(const int console, const char *arg)
                return 1;
        } else {
                /* Works even if console_devices[console] is NULL. */
-               console_devices[console] =
-                       (struct stdio_dev **)realloc(console_devices[console],
-                       cs_idx * sizeof(struct stdio_dev *));
-               if (console_devices[console] == NULL) {
-                       free(cons_set);
-                       return 1;
-               }
-               memcpy(console_devices[console], cons_set, cs_idx *
-                       sizeof(struct stdio_dev *));
-
+               free(console_devices[console]);
+               console_devices[console] = cons_set;
                cd_count[console] = cs_idx;
        }
-       free(cons_set);
        return 0;
 }
 #endif /* CONSOLE_MUX */
-- 
2.29.2

Reply via email to