It's realloc() 101 to avoid `foo = realloc(foo, ...);` call due to getting a memory leak.
Actually it's not clear why realloc() has been used here. If we shrink the array, the memcpy() overwrites it anyway with the contents of a new array. If it becomes bigger, same story. Drop useless realloc() for good and thus preserve console list in case of failed allocation. Fixes: 16a28ef219c2 ("IOMUX: Add console multiplexing support.") Signed-off-by: Andy Shevchenko <andriy.shevche...@linux.intel.com> Reviewed-by: Simon Glass <s...@chromium.org> --- v3: added tag common/iomux.c | 13 ++----------- 1 file changed, 2 insertions(+), 11 deletions(-) diff --git a/common/iomux.c b/common/iomux.c index e1bd1b48cd03..7b7b063cfc6b 100644 --- a/common/iomux.c +++ b/common/iomux.c @@ -129,19 +129,10 @@ int iomux_doenv(const int console, const char *arg) return 1; } else { /* Works even if console_devices[console] is NULL. */ - console_devices[console] = - (struct stdio_dev **)realloc(console_devices[console], - cs_idx * sizeof(struct stdio_dev *)); - if (console_devices[console] == NULL) { - free(cons_set); - return 1; - } - memcpy(console_devices[console], cons_set, cs_idx * - sizeof(struct stdio_dev *)); - + free(console_devices[console]); + console_devices[console] = cons_set; cd_count[console] = cs_idx; } - free(cons_set); return 0; } #endif /* CONSOLE_MUX */ -- 2.29.2