On Mon, 5 Dec 2022 at 02:05, Heinrich Schuchardt <heinrich.schucha...@canonical.com> wrote: > > 'sound play 1 100000' results in an endless loop on the sandbox. > > If the frequency exceeds half the sampling rate, zero out the output > buffer. > > Fixes: 511ed5fdd389 ("SOUND: SAMSUNG: Add I2S driver") > Signed-off-by: Heinrich Schuchardt <heinrich.schucha...@canonical.com> > --- > drivers/sound/sound.c | 5 ++++- > 1 file changed, 4 insertions(+), 1 deletion(-)
Reviewed-by: Simon Glass <s...@chromium.org> (nit below) > > diff --git a/drivers/sound/sound.c b/drivers/sound/sound.c > index 041dfdccfe..c0fc50c99d 100644 > --- a/drivers/sound/sound.c > +++ b/drivers/sound/sound.c > @@ -15,7 +15,10 @@ void sound_create_square_wave(uint sample_rate, unsigned > short *data, int size, > const int period = freq ? sample_rate / freq : 0; > const int half = period / 2; > > - assert(freq); > + if (!half) { > + memset(data, 0, size); '\0' > + return; > + } > > /* Make sure we don't overflow our buffer */ > if (size % 2) > -- > 2.37.2 >