Hi, On 03/04/23 13:44, Nikhil M Jain wrote: > To include video related global data variables and splash functions at > SPL, use CONFIG_IS_ENABLED.
s/at SPL/at both SPL and u-boot proper > > Replace CONFIG_CMD_BMP with CONFIG_BMP to enable splash_display function > at u-boot proper and SPL. > > Signed-off-by: Nikhil M Jain <n-ja...@ti.com> After above change, Reviewed-by: Devarsh Thakkar <devar...@ti.com> Regards Devarsh > --- > V5: > - Replace CONFIG_CMD_BMP with CONFIG_BMP. > > V4: > - No change. > > V3 (patch introduced): > - Include video related global data variables. > - Include splash display functions. > > include/asm-generic/global_data.h | 4 ++-- > include/splash.h | 6 +++--- > 2 files changed, 5 insertions(+), 5 deletions(-) > > diff --git a/include/asm-generic/global_data.h > b/include/asm-generic/global_data.h > index 987fb66c17..65bf8df1e5 100644 > --- a/include/asm-generic/global_data.h > +++ b/include/asm-generic/global_data.h > @@ -68,7 +68,7 @@ struct global_data { > * @mem_clk: memory clock rate in Hz > */ > unsigned long mem_clk; > -#if defined(CONFIG_VIDEO) > +#if CONFIG_IS_ENABLED(VIDEO) > /** > * @fb_base: base address of frame buffer memory > */ > @@ -359,7 +359,7 @@ struct global_data { > */ > struct membuff console_in; > #endif > -#ifdef CONFIG_VIDEO > +#if CONFIG_IS_ENABLED(VIDEO) > /** > * @video_top: top of video frame buffer area > */ > diff --git a/include/splash.h b/include/splash.h > index 33e45e6941..b6a100ffc3 100644 > --- a/include/splash.h > +++ b/include/splash.h > @@ -49,7 +49,7 @@ struct splash_location { > char *ubivol; /* UBI volume-name for ubifsmount */ > }; > > -#ifdef CONFIG_SPLASH_SOURCE > +#if CONFIG_IS_ENABLED(SPLASH_SOURCE) > int splash_source_load(struct splash_location *locations, uint size); > #else > static inline int splash_source_load(struct splash_location *locations, > @@ -61,13 +61,13 @@ static inline int splash_source_load(struct > splash_location *locations, > > int splash_screen_prepare(void); > > -#ifdef CONFIG_SPLASH_SCREEN_ALIGN > +#if CONFIG_IS_ENABLED(SPLASH_SCREEN_ALIGN) > void splash_get_pos(int *x, int *y); > #else > static inline void splash_get_pos(int *x, int *y) { } > #endif > > -#if defined(CONFIG_SPLASH_SCREEN) && defined(CONFIG_CMD_BMP) > +#if CONFIG_IS_ENABLED(SPLASH_SCREEN) && CONFIG_IS_ENABLED(BMP) > int splash_display(void); > #else > static inline int splash_display(void)