Hi Simon,
On 06/04/23 00:07, Simon Glass wrote:
On Wed, 5 Apr 2023 at 01:06, Nikhil M Jain <n-ja...@ti.com> wrote:
To enable splash screen at SPL, need to compile cmd/bmp.c which also
includes bmp commands, since SPL doesn't use commands split bmp.c into
common/bmp.c which includes all bmp functions and cmd/bmp.c which only
contains bmp commands.
Add function delclaration for bmp_info in video.h.
Signed-off-by: Nikhil M Jain <n-ja...@ti.com>
---
V6:
- Fix commit message.
- Remove unused header files.
V5:
- Rename cmd/bmp_cmd to cmd/bmp.
V4:
- No change.
V3 (patch introduced):
- Split bmp functions and commands.
cmd/bmp.c | 162 +-----------------------------------------------
common/bmp.c | 152 +++++++++++++++++++++++++++++++++++++++++++++
include/video.h | 7 +++
3 files changed, 161 insertions(+), 160 deletions(-)
create mode 100644 common/bmp.c
Reviewed-by: Simon Glass <s...@chromium.org>
Please see below
diff --git a/common/bmp.c b/common/bmp.c
new file mode 100644
index 0000000000..6134ada5a7
--- /dev/null
+++ b/common/bmp.c
@@ -0,0 +1,152 @@
+// SPDX-License-Identifier: GPL-2.0+
+/*
+ * (C) Copyright 2002
+ * Detlev Zundel, DENX Software Engineering, d...@denx.de.
+ */
+
+/*
+ * BMP handling routines
+ */
+
+#include <bmp_layout.h>
+#include <command.h>
+#include <dm.h>
+#include <gzip.h>
+#include <log.h>
+#include <malloc.h>
+#include <mapmem.h>
+#include <splash.h>
+#include <video.h>
+#include <asm/byteorder.h>
+
+/*
+ * Allocate and decompress a BMP image using gunzip().
+ *
+ * Returns a pointer to the decompressed image data. This pointer is
+ * aligned to 32-bit-aligned-address + 2.
+ * See doc/README.displaying-bmps for explanation.
+ *
+ * The allocation address is passed to 'alloc_addr' and must be freed
+ * by the caller after use.
+ *
+ * Returns NULL if decompression failed, or if the decompressed data
+ * didn't contain a valid BMP signature.
+ */
+#ifdef CONFIG_VIDEO_BMP_GZIP
You can drop this #ifdef and see below
+struct bmp_image *gunzip_bmp(unsigned long addr, unsigned long *lenp,
+ void **alloc_addr)
+{
+ void *dst;
+ unsigned long len;
+ struct bmp_image *bmp;
+
if (!IS_ENABLED(CONFIG_VIDEO_BMP_GZIP))
return NULL;
I preferred to use #if to avoid compilation of code when not required.
For example, if someone doesn't want to display a gzip bmp image they
wouldn't want the code to be compiled, so that binary size doesn't
increase.
+ /*
+ * Decompress bmp image
+ */
+ len = CONFIG_VIDEO_LOGO_MAX_SIZE;
+ /* allocate extra 3 bytes for 32-bit-aligned-address + 2 alignment */
+ dst = malloc(CONFIG_VIDEO_LOGO_MAX_SIZE + 3);
+ if (!dst) {
+ puts("Error: malloc in gunzip failed!\n");
+ return NULL;
+ }
+
+ /* align to 32-bit-aligned-address + 2 */
+ bmp = dst + 2;
+
+ if (gunzip(bmp, CONFIG_VIDEO_LOGO_MAX_SIZE, map_sysmem(addr, 0),
+ &len)) {
+ free(dst);
+ return NULL;
+ }
+ if (len == CONFIG_VIDEO_LOGO_MAX_SIZE)
+ puts("Image could be truncated (increase
CONFIG_VIDEO_LOGO_MAX_SIZE)!\n");
+
+ /*
+ * Check for bmp mark 'BM'
+ */
+ if (!((bmp->header.signature[0] == 'B') &&
+ (bmp->header.signature[1] == 'M'))) {
+ free(dst);
+ return NULL;
+ }
+
+ debug("Gzipped BMP image detected!\n");
+
+ *alloc_addr = dst;
+ return bmp;
+}
+#else
+struct bmp_image *gunzip_bmp(unsigned long addr, unsigned long *lenp,
+ void **alloc_addr)
+{
+ return NULL;
+}
+#endif
+
+
+#ifdef CONFIG_NEEDS_MANUAL_RELOC
+void bmp_reloc(void) {
+ fixup_cmdtable(cmd_bmp_sub, ARRAY_SIZE(cmd_bmp_sub));
+}
+#endif
+
+int bmp_info(ulong addr)
+{
+ struct bmp_image *bmp = (struct bmp_image *)map_sysmem(addr, 0);
+ void *bmp_alloc_addr = NULL;
+ unsigned long len;
+
+ if (!((bmp->header.signature[0]=='B') &&
+ (bmp->header.signature[1]=='M')))
+ bmp = gunzip_bmp(addr, &len, &bmp_alloc_addr);
+
+ if (bmp == NULL) {
+ printf("There is no valid bmp file at the given address\n");
+ return 1;
+ }
+
+ printf("Image size : %d x %d\n", le32_to_cpu(bmp->header.width),
+ le32_to_cpu(bmp->header.height));
+ printf("Bits per pixel: %d\n", le16_to_cpu(bmp->header.bit_count));
+ printf("Compression : %d\n", le32_to_cpu(bmp->header.compression));
+
+ if (bmp_alloc_addr)
+ free(bmp_alloc_addr);
+
+ return(0);
+}
+
+int bmp_display(ulong addr, int x, int y)
+{
+ struct udevice *dev;
+ int ret;
+ struct bmp_image *bmp = map_sysmem(addr, 0);
+ void *bmp_alloc_addr = NULL;
+ unsigned long len;
+
+ if (!((bmp->header.signature[0]=='B') &&
+ (bmp->header.signature[1]=='M')))
+ bmp = gunzip_bmp(addr, &len, &bmp_alloc_addr);
+
+ if (!bmp) {
+ printf("There is no valid bmp file at the given address\n");
+ return 1;
+ }
+ addr = map_to_sysmem(bmp);
+
+ ret = uclass_first_device_err(UCLASS_VIDEO, &dev);
+ if (!ret) {
+ bool align = false;
+
+ if (x == BMP_ALIGN_CENTER || y == BMP_ALIGN_CENTER)
+ align = true;
+
+ ret = video_bmp_display(dev, addr, x, y, align);
+ }
+
+ if (bmp_alloc_addr)
+ free(bmp_alloc_addr);
+
+ return ret ? CMD_RET_FAILURE : 0;
+}
diff --git a/include/video.h b/include/video.h
index 4d99e5dc27..b38fb9081a 100644
--- a/include/video.h
+++ b/include/video.h
@@ -357,4 +357,11 @@ void *video_get_u_boot_logo(void);
*/
int bmp_display(ulong addr, int x, int y);
+/*
+ * bmp_info() - Show information about bmp file
+ *
+ * @addr: address of bmp file
Return: ...
+ */
+int bmp_info(ulong addr);
+
#endif
--
2.34.1
Regards,
SImon