Introduce struct image_loader, a small generic layer that lets callers
read arbitrary byte ranges from a storage device and keeps a translation
table of the regions that have already been loaded into RAM.

The API consists of four functions:

  image_loader_lookup()   - check whether a range is already mapped
  image_loader_map()      - return a mapped pointer, reading on demand
  image_loader_map_to()   - read into a caller-supplied address
  image_loader_cleanup()  - release all backend resources

A read-callback (image_loader_read_fn) plus an opaque *priv pointer
abstract the actual I/O so that block, MTD, and UBI back-ends can be
added in follow-up patches without touching the core.

Each backend provides a .cleanup callback which is invoked by
image_loader_cleanup() to release held device references and free
allocated memory. This ensures safe resource teardown between
consecutive boot attempts.

The translation table (struct image_loader_region[]) avoids redundant
reads when the same region is requested more than once, and allows
extending an existing mapping when a larger size is needed at the same
offset. The table size is controlled by CONFIG_IMAGE_LOADER_MAX_REGIONS
(default 16).

Signed-off-by: Daniel Golle <[email protected]>
---
 boot/Kconfig           |  20 +++++
 boot/Makefile          |   2 +
 boot/image-loader.c    | 163 +++++++++++++++++++++++++++++++++++++++++
 include/image-loader.h | 141 +++++++++++++++++++++++++++++++++++
 4 files changed, 326 insertions(+)
 create mode 100644 boot/image-loader.c
 create mode 100644 include/image-loader.h

diff --git a/boot/Kconfig b/boot/Kconfig
index e5db165424a..f6908e04a51 100644
--- a/boot/Kconfig
+++ b/boot/Kconfig
@@ -1167,6 +1167,26 @@ config SYS_BOOT_RAMDISK_HIGH
 
 endmenu                # Boot images
 
+config IMAGE_LOADER
+       bool "On-demand image loading from storage"
+       help
+         Provides a generic abstraction for reading image data from
+         storage on demand. A translation table maps already-loaded
+         regions to their RAM addresses, avoiding redundant reads.
+
+         Used by bootm when a storage device is specified instead of a
+         RAM address.
+
+config IMAGE_LOADER_MAX_REGIONS
+       int "Maximum number of mapped regions in image loader"
+       default 16 if IMAGE_LOADER
+       default 0
+       help
+         Maximum number of distinct image regions that can be mapped
+         into RAM simultaneously. 16 is sufficient for typical FIT
+         images (FDT structure + kernel + device tree + ramdisk +
+         a few loadable sub-images).
+
 config DISTRO_DEFAULTS
        bool "(deprecated) Script-based booting of Linux distributions"
        select CMDLINE
diff --git a/boot/Makefile b/boot/Makefile
index 7fb56e7ef37..1dbc285dad8 100644
--- a/boot/Makefile
+++ b/boot/Makefile
@@ -73,6 +73,8 @@ obj-$(CONFIG_$(PHASE_)BOOTMETH_VBE_SIMPLE_OS) += 
vbe_simple_os.o
 
 obj-$(CONFIG_$(PHASE_)BOOTMETH_ANDROID) += bootmeth_android.o
 
+obj-$(CONFIG_IMAGE_LOADER) += image-loader.o
+
 obj-$(CONFIG_$(PHASE_)BOOTMETH_VBE_ABREC) += vbe_abrec.o vbe_common.o
 obj-$(CONFIG_$(PHASE_)BOOTMETH_VBE_ABREC_FW) += vbe_abrec_fw.o
 obj-$(CONFIG_$(PHASE_)BOOTMETH_VBE_ABREC_OS) += vbe_abrec_os.o
diff --git a/boot/image-loader.c b/boot/image-loader.c
new file mode 100644
index 00000000000..77f5b8c69a1
--- /dev/null
+++ b/boot/image-loader.c
@@ -0,0 +1,163 @@
+// SPDX-License-Identifier: GPL-2.0+
+/*
+ * On-demand image loading from storage
+ *
+ * Copyright (C) 2026 Daniel Golle <[email protected]>
+ */
+
+#include <image-loader.h>
+#include <mapmem.h>
+#include <asm/cache.h>
+#include <linux/errno.h>
+#include <linux/kernel.h>
+#include <log.h>
+
+void *image_loader_lookup(struct image_loader *ldr, ulong img_offset,
+                         ulong size)
+{
+       int i;
+
+       for (i = 0; i < ldr->nr_regions; i++) {
+               struct image_loader_region *r = &ldr->regions[i];
+
+               if (img_offset >= r->img_offset &&
+                   img_offset + size <= r->img_offset + r->size)
+                       return (char *)r->ram + (img_offset - r->img_offset);
+       }
+
+       return NULL;
+}
+
+void image_loader_cleanup(struct image_loader *ldr)
+{
+       if (ldr->cleanup)
+               ldr->cleanup(ldr);
+
+       ldr->read = NULL;
+       ldr->cleanup = NULL;
+       ldr->priv = NULL;
+       ldr->nr_regions = 0;
+}
+
+/**
+ * image_loader_record() - Record a region in the translation table
+ *
+ * If an entry with the same img_offset already exists and the new size
+ * is larger, update the existing entry. Otherwise add a new entry.
+ *
+ * @ldr:       The image loader
+ * @img_offset:        Byte offset within the source image
+ * @size:      Region size
+ * @ram:       RAM pointer where the region was loaded
+ * Return: pointer to the region entry, or NULL if the table is full
+ */
+static struct image_loader_region *
+image_loader_record(struct image_loader *ldr, ulong img_offset, ulong size,
+                   void *ram)
+{
+       struct image_loader_region *r;
+       int i;
+
+       /* Check for an existing entry at the same base that we can extend */
+       for (i = 0; i < ldr->nr_regions; i++) {
+               r = &ldr->regions[i];
+               if (r->img_offset == img_offset) {
+                       r->size = size;
+                       r->ram = ram;
+                       return r;
+               }
+       }
+
+       if (ldr->nr_regions >= CONFIG_IMAGE_LOADER_MAX_REGIONS) {
+               log_err("image_loader: translation table full (%d regions)\n",
+                       ldr->nr_regions);
+               return NULL;
+       }
+
+       r = &ldr->regions[ldr->nr_regions++];
+       r->img_offset = img_offset;
+       r->size = size;
+       r->ram = ram;
+
+       return r;
+}
+
+void *image_loader_map(struct image_loader *ldr, ulong img_offset, ulong size)
+{
+       struct image_loader_region *r;
+       void *p;
+       int ret;
+
+       /* Return existing mapping if the range is already covered */
+       p = image_loader_lookup(ldr, img_offset, size);
+       if (p)
+               return p;
+
+       /*
+        * Check if we have an entry at the same base offset but smaller.
+        * If so, re-read the full range to the same RAM address.
+        */
+       for (int i = 0; i < ldr->nr_regions; i++) {
+               r = &ldr->regions[i];
+               if (r->img_offset == img_offset && r->size < size) {
+                       ulong region_end;
+
+                       ret = ldr->read(ldr, img_offset, size, r->ram);
+                       if (ret) {
+                               log_err("image_loader: read failed at offset 
0x%lx (size 0x%lx): %d\n",
+                                       img_offset, size, ret);
+                               return NULL;
+                       }
+                       r->size = size;
+
+                       /* Keep alloc_ptr past the extended region */
+                       region_end = ALIGN(map_to_sysmem(r->ram) + size,
+                                          ARCH_DMA_MINALIGN);
+                       if (region_end > ldr->alloc_ptr)
+                               ldr->alloc_ptr = region_end;
+
+                       return r->ram;
+               }
+       }
+
+       /* New region — allocate from scratch area */
+       p = map_sysmem(ldr->alloc_ptr, size);
+
+       ret = ldr->read(ldr, img_offset, size, p);
+       if (ret) {
+               log_err("image_loader: read failed at offset 0x%lx (size 
0x%lx): %d\n",
+                       img_offset, size, ret);
+               return NULL;
+       }
+
+       if (!image_loader_record(ldr, img_offset, size, p))
+               return NULL;
+
+       ldr->alloc_ptr = ALIGN(ldr->alloc_ptr + size, ARCH_DMA_MINALIGN);
+
+       return p;
+}
+
+void *image_loader_map_to(struct image_loader *ldr, ulong img_offset,
+                         ulong size, void *dst)
+{
+       int ret;
+
+       /* If already mapped to this exact destination, return it */
+       void *p = image_loader_lookup(ldr, img_offset, size);
+
+       if (p && p == dst)
+               return p;
+
+       ret = ldr->read(ldr, img_offset, size, dst);
+       if (ret) {
+               log_err("image_loader: read failed at offset 0x%lx (size 
0x%lx): %d\n",
+                       img_offset, size, ret);
+               return NULL;
+       }
+
+       if (!image_loader_record(ldr, img_offset, size, dst))
+               return NULL;
+
+       return dst;
+}
diff --git a/include/image-loader.h b/include/image-loader.h
new file mode 100644
index 00000000000..e273b1ca50f
--- /dev/null
+++ b/include/image-loader.h
@@ -0,0 +1,141 @@
+/* SPDX-License-Identifier: GPL-2.0+ */
+/*
+ * On-demand image loading from storage
+ *
+ * Copyright (C) 2026 Daniel Golle <[email protected]>
+ */
+
+#ifndef __IMAGE_LOADER_H
+#define __IMAGE_LOADER_H
+
+#include <linux/types.h>
+
+/**
+ * struct image_loader_region - One mapped region of the image
+ *
+ * Records the fact that image bytes [img_offset, img_offset + size)
+ * have been loaded into RAM at address @ram.
+ *
+ * @img_offset:        Start offset within the source image (bytes)
+ * @size:      Region size (bytes)
+ * @ram:       RAM pointer where this region was loaded
+ */
+struct image_loader_region {
+       ulong img_offset;
+       ulong size;
+       void *ram;
+};
+
+struct image_loader;
+
+/**
+ * image_loader_read_fn - Read data from a storage device
+ *
+ * @ldr:       The image loader instance
+ * @src:       Byte offset within the source image
+ * @size:      Number of bytes to read
+ * @dst:       Destination buffer in RAM
+ * Return: 0 on success, negative errno on failure
+ */
+typedef int (*image_loader_read_fn)(struct image_loader *ldr, ulong src,
+                                   ulong size, void *dst);
+
+/**
+ * image_loader_cleanup_fn - Release backend resources
+ *
+ * Called by image_loader_cleanup() to free any backend-specific state
+ * such as allocated priv structs or held device references.
+ *
+ * @ldr:       The image loader instance
+ */
+typedef void (*image_loader_cleanup_fn)(struct image_loader *ldr);
+
+/**
+ * struct image_loader - On-demand image loading from storage
+ *
+ * Provides a generic abstraction for reading image data from a storage
+ * device on demand. A translation table maps regions of the source
+ * image that have already been loaded to their RAM addresses, avoiding
+ * redundant reads.
+ *
+ * @read:      Backend read callback
+ * @cleanup:   Optional backend cleanup callback
+ * @priv:      Opaque backend-specific context
+ * @regions:   Translation table of loaded regions
+ * @nr_regions:        Number of entries currently used in @regions
+ * @alloc_ptr: Next free RAM address for scratch allocations
+ */
+struct image_loader {
+       image_loader_read_fn read;
+       image_loader_cleanup_fn cleanup;
+       void *priv;
+       struct image_loader_region regions[CONFIG_IMAGE_LOADER_MAX_REGIONS];
+       int nr_regions;
+       ulong alloc_ptr;
+};
+
+/**
+ * image_loader_lookup() - Look up an already-mapped region
+ *
+ * Checks the translation table to see if the requested range
+ * [img_offset, img_offset + size) is fully contained within a
+ * previously loaded region.
+ *
+ * @ldr:       The image loader
+ * @img_offset:        Byte offset within the source image
+ * @size:      Number of bytes needed
+ * Return: RAM pointer on hit, NULL on miss (does not trigger a read)
+ */
+void *image_loader_lookup(struct image_loader *ldr, ulong img_offset,
+                         ulong size);
+
+/**
+ * image_loader_cleanup() - Release all backend resources
+ *
+ * Calls the backend cleanup callback (if set) and resets the loader
+ * state so it can be safely re-initialised or discarded. Should be
+ * called when the boot attempt is finished, whether it succeeded or
+ * not.
+ *
+ * @ldr:       The image loader to clean up
+ */
+void image_loader_cleanup(struct image_loader *ldr);
+
+/**
+ * image_loader_map() - Ensure an image region is accessible in RAM
+ *
+ * If the region is already in the translation table, returns the
+ * existing RAM pointer. Otherwise allocates RAM at @ldr->alloc_ptr,
+ * reads the data from storage, records the mapping, advances the
+ * allocation pointer (aligned to ARCH_DMA_MINALIGN), and returns the
+ * new pointer.
+ *
+ * If the requested range starts at the same offset as an existing
+ * region but is larger, the existing region is extended in place
+ * (re-read to the same RAM base, size updated).
+ *
+ * @ldr:       The image loader
+ * @img_offset:        Byte offset within the source image
+ * @size:      Number of bytes needed
+ * Return: RAM pointer on success, NULL on failure
+ */
+void *image_loader_map(struct image_loader *ldr, ulong img_offset,
+                      ulong size);
+
+/**
+ * image_loader_map_to() - Load an image region to a specific RAM address
+ *
+ * Like image_loader_map() but reads into a caller-specified address
+ * instead of allocating from the scratch area. Used when the sub-image
+ * has a known load address for a zero-copy path.
+ *
+ * @ldr:       The image loader
+ * @img_offset:        Byte offset within the source image
+ * @size:      Number of bytes to load
+ * @dst:       Destination address in RAM
+ * Return: @dst on success, NULL on failure
+ */
+void *image_loader_map_to(struct image_loader *ldr, ulong img_offset,
+                         ulong size, void *dst);
+
+#endif /* __IMAGE_LOADER_H */
-- 
2.53.0

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