From: Rafał Miłecki <[email protected]> We already have DIV_ROUND_UP() to simplify code so add ROUND_UP() as well. This makes code in flash_write_buf() easier to follow.
Signed-off-by: Rafał Miłecki <[email protected]> --- tools/env/fw_env.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/tools/env/fw_env.c b/tools/env/fw_env.c index fcbe09ea981..c369bda1b85 100644 --- a/tools/env/fw_env.c +++ b/tools/env/fw_env.c @@ -50,6 +50,7 @@ struct env_opts default_opts = { }; #define DIV_ROUND_UP(n, d) (((n) + (d) - 1) / (d)) +#define ROUND_UP(x, y) (DIV_ROUND_UP(x, y) * (y)) #define min(x, y) ({ \ typeof(x) _min1 = (x); \ @@ -1027,8 +1028,7 @@ static int flash_write_buf(int dev, int fd, void *buf, size_t count) * to the start of the data, then count bytes of data, and * to the end of the block */ - write_total = ((block_seek + count + blocklen - 1) / - blocklen) * blocklen; + write_total = ROUND_UP(block_seek + count, blocklen); } /* -- 2.51.0

