Pascal Klein wrote:
let's focus on the few themed-packages that the art team could produce
and possibly, given they are good, make their way into universe or
mainstream.
We can get them into universe almost immediately, then they are available for wider spread testing. In the long term, we should have one in main (best, high quality, complete ones) and one in universe (broader selection of new ones under development).
 We could also do with discussing a new art team leader as
well as people interested in these themed art packages, leading their
production and working with other interested souls. :)

So, an art team meeting. How does this weekend sound?
  
Sounds good.

Our UI sprint is next week. We will be making lots of notes on the wiki and putting up samples / examples / icons etc. This stuff is moving very fast, we will do our best to provide you guys with a daily summary of what's happening.

Finally, I'd like to offer an apology. I was meaning to get started on
these themes earlier than this point. Hasn't happened, due to several
things, namely college and a few other things. Cheers.
  
Accepted. And thanks for the offer of rising to the challenge, you are on.

Mark
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