> > http://thorwil.files.wordpress.com/2008/01/memaker_face_08.jpg
> 
> because both eyes are the same size and dimension on the pixel plane 
> - yet the portrait is in turned pose - the face appears 'flat'. 
> this is reinforced by the fact we use the eyes as a primary reference
> when looking at a face: it doesn't matter that other elements might be
> in balance.

They are not the same size. But apparently the difference ain't right ;)


> taper off the right corner of the right eye to reflect the fact our
> faces are curved, not flat. as another poster suggests, also move the
> left eye down a little and all should be well. 

Will try that.

Thanks!
 

--
Thorsten Wilms









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