> > http://thorwil.files.wordpress.com/2008/01/memaker_face_08.jpg > > because both eyes are the same size and dimension on the pixel plane > - yet the portrait is in turned pose - the face appears 'flat'. > this is reinforced by the fact we use the eyes as a primary reference > when looking at a face: it doesn't matter that other elements might be > in balance.
They are not the same size. But apparently the difference ain't right ;) > taper off the right corner of the right eye to reflect the fact our > faces are curved, not flat. as another poster suggests, also move the > left eye down a little and all should be well. Will try that. Thanks! -- Thorsten Wilms -- ubuntu-art mailing list ubuntu-art@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-art