В 01:59 +0100 на 30.04.2008 (ср), Who написа: > Hi all > > I have written twice to this list in the last cycle hoping to help > people distill ideas into productive work away from the default them. > It hasn't really worked... As a team, I think our actual (polished, > published) output is a tiny fraction of what we *could* achieve. We > need to investigate why, and fix it. > > Here are the reasons I think we aren't performing as we could. Add > yours, tell me I'm wrong, suggest a way to fix them :) > > 1. Design by committee is very difficult to get right: Dan Winship > puts it nicely here: > http://mail.gnome.org/archives/desktop-devel-list/2006-February/msg00115.html > so we will get further if we have _leaders who make decisions_ and > _carry their vision through to completion_ > > 2. There are too many people and ideas here to make producing a single theme > rewarding or sensible. We need not to get caught up with 'default' and > work on great artwork. If we _did_ make one theme that everyone > contributed to, it would likely suffer from the difficulties described > in (1) anyway. > > 3. The process for getting feedback about work that might be good as a > default theme is slow and sufficiently ill defined to make working > specifically towards 'being default' a dangerous and potentially > frustrating thing. Thus, it is better to allow those with close > contact with sabdfl to help the team on these aspects, but not make > them the central focus. > > 4. We need to meet hard deadlines and handle our packaging from the > very beginning of the release process. If you make some artwork, and > tick all the packaging boxes _your work will be eligible to be in > Universe_. Don't expect the packaging to magically occur - we have to > see ourselves just like any other part of the Ubuntu machine, we obey > the same rules, use the same tools, and have the same goals. > > As I've said before - we've solved these problems in the past by > having 'theme teams'. Here is an email I wrote about these for the > last cycle: > > https://lists.ubuntu.com/archives/ubuntu-art/2008-January/004821.html > > I wanted to copy it in verbatim, but that seemed excessive. If you > think I'm right about the 4 points above, please try and read that > email and skim the responses. > > Can anyone tell me why we didn't get more uptake? Are people only here > to make the default theme? > > It comes down to this: If you have an idea for a theme, YOU need to > push it forward, YOU need to make it happen, YOU need to package it, > put it through REVU, use Launchpad...etc. kwwii deals with the > official theme and liaises with sabdfl, but ANY good theme can go into > the repositories. After all, if the default theme was to change > radically, it would need to be to a theme with proven success, > packages and maintenance. NetworkManager was an optional extra before > it was default ;) > > So, I suggest we stop worrying about 'default' for now - and go and > enjoy doing some great, original design. Make it work, make it > available, and watch as people all around the world choose to use it! > > It can happen :) > > Who > (Jonathan Aust > in) >
I totally agree with Who and think that it's time we split into theme teams. Each team have to make a background, mouse and widget theme (sound theme will also be good). So anyone that wants to help me with the animated background and further with a new theme engine - please write to my email. Anton -- ubuntu-art mailing list ubuntu-art@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-art