(Section 3) This software uses a restrictive custom license, including no 
redistribution of source code, and individual (not company) use only.
(Section 7) Licenses of included code are not clear. 'Property of their 
respective owners'


[edited] 3. RESTRICTIONS.
(a) This license is granted to individuals only, and cannot be owned by 
corporate or business entities.
(c) Licensee may not sell any: (i) derivative works of the Engine or IDE, 
including translations or localizations, other than the Games; redistribute, 
encumber, sell, rent, lease, sublicense, or otherwise transfer rights to GEC; 
or (iv) remove or alter any trademark, logo, copyright or other proprietary 
notices, legends, symbols or labels in GEC.
(d) Licensee may not distribute the binaries, source code or documentation to 
the engine in any manner, without prior written approval from 
http://game-editorcom and the recipient also as a license to GEC.
(f) Licensee may not be a government contractor, government entity, large 
corporation, or small company performing subcontract work for any of these 
entities without obtaining a Commercial License. Small companies cannot take 
royalty advances or development fees from large companies or corporate entities 
for Games using the GEC without first obtaining a Commercial License for all 
programmers.

7. THIRD PARTY SOURCE CODES AND COMPONENTS
Game Editor uses third party source codes and the modifications in the third 
party source codes are property of their respective owners.
The third party components and codes used in Game Editor are property of their 
respective owners.
Game Editor uses the RakNet network library. The use of RakNet in your game 
requires a separated license and you need to agree with the RakNet license to 
make multiplayer games or any other modifications thats uses RAkNet. Get the 
RakNet license at: http://www.jenkinssoftware.com

-- 
[needs-packaging] game editor
https://bugs.launchpad.net/bugs/290266
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