I tried changing "Sound Events" and "Music and Movies" to both pulseaudio and alsa. Both worked with the test (and my sound system generally works). However in all cases I get the same trace:
Traceback (most recent call last): File "./FretsOnFire.py", line 68, in <module> engine = GameEngine(config) File "/usr/share/games/fretsonfire/game/GameEngine.py", line 149, in __init__ self.audio.open(frequency = frequency, bits = bits, stereo = stereo, bufferSize = bufferSize) File "/usr/share/games/fretsonfire/game/Audio.py", line 49, in open pygame.mixer.init() pygame.error: No available audio device Using version 1.2.512.dfsg-3 on updated Intrepid. -- Can't start FretsOnFire - pygame.error: No available audio device https://bugs.launchpad.net/bugs/250334 You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs