I tried changing "Sound Events" and "Music and Movies" to both
pulseaudio and alsa. Both worked with the test (and my sound system
generally works). However in all cases I get the same trace:

Traceback (most recent call last):
  File "./FretsOnFire.py", line 68, in <module>
    engine = GameEngine(config)
  File "/usr/share/games/fretsonfire/game/GameEngine.py", line 149, in __init__
    self.audio.open(frequency = frequency, bits = bits, stereo = stereo, 
bufferSize = bufferSize)
  File "/usr/share/games/fretsonfire/game/Audio.py", line 49, in open
    pygame.mixer.init()
pygame.error: No available audio device

Using version 1.2.512.dfsg-3 on updated Intrepid.

-- 
Can't start FretsOnFire - pygame.error: No available audio device
https://bugs.launchpad.net/bugs/250334
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